GAMENET, the European Network for Game Theory is a COST Action funded project (CA 16228) which aims to be the European network for game theoretic research.
With the rapid advancement of technological innovations, modern societies rely more and more on the proper functioning of complex networks. Since the state and the dynamics of these networks are determined by independent decision makers, a solid understanding, control and optimization of such networked systems constitutes a major challenge for modern societies. GAMENET is the European Network where scientists jointly develop game-theoretic solutions to these complex social problems.
The GAMES-DYNAMICS-OPTIMIZATION (GDO) series has been a key event launched by GAMENET. Previous editions of GDO took place in Vienna (2018), Cluj-Napoca (2019) and Rome (2020). In 2022, we’ve announced a new edition of GDO will take place at the Bernoulli Institute for Mathematics, Computer Science and Artificial Intelligence at the University of Groningen from January 24-26, 2022. Unfortunately, the current lockdown in the Netherlands makes it impossible to organize this event as planned. Instead the local organizers decided to replace GDO2022 with the
Online Day of Continuous Optimization on January 25, 2022.
The online day is co-organized with the EUROPT – The EURO Working Group on Continuous Optimization.
Recent years witnessed a remarkable convergence of interests and methods of two groups of scientists working on infinite dynamic games: those with a background in computer science, and those with a background in game theory. Despite the apparent proximity of research interests, communication between the two groups remains somewhat limited. The workshop aims at providing a venue for interaction of the computer scientists and game theorists