GAMENET, the European Network for Game Theory is a COST Action funded project (CA 16228) which aims to be the European network for game theoretic research.
With the rapid advancement of technological innovations, modern societies rely more and more on the proper functioning of complex networks. Since the state and the dynamics of these networks are determined by independent decision makers, a solid understanding, control and optimization of such networked systems constitutes a major challenge for modern societies. GAMENET is the European Network where scientists jointly develop game-theoretic solutions to these complex social problems.
The goal of the workshop is to introduce young researchers to the topic of dynamic games and information, and to enhance collaboration. The workshop will bring together leading figures of dynamic games, together with PhD students, post doc fellows and junior researchers, around the topic…
The IMT School for Advanced Studies will host the third Conference on “Learning, Evolution and Games” (LEG2020), on August 27-28-29, 2020 in Lucca (Italy).
The aim is to bring together researchers who are interested in the evolutionary foundations of economic and social behavior, evolutionary game theory, and learning in games.
Please, save the date!
Ennio Bilancini & Leonardo Boncinelli